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The only aspect some might find disappointing is the bass response. Even plugged straight into my motherboard’s audio with no frills, the sound has that wide pseudo-surround quality you only get from exceptional stereo headsets. Like HyperX’s original Cloud, with its oversized earcups, the Game Zero feels like it has a massive sound stage compared to most gaming headsets I review. I didn’t find it particularly offensive, though. Sometimes overly intense-I think they’ve been boosted a bit.
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Highs sound sharp and snappy, while mids have a refreshing intensity to them. It sounds a bit muddy at very low volumes, but get it into the 20-percent range (or higher) and everything becomes crisp. Music is particularly impressive-I generally run headsets through those tests first, because gaming-centric devices often lack the subtlety and clarity you’d get from normal headphones. This is also brave new territory for the Game Zero-the previous version had a rated impedance of 150 ohms, which for the majority of people means “You need an external amp to drive this properly.” The updated version we’re reviewing is a low-impedance 50-ohm model, meaning it should be suitable for use with pretty much any motherboard’s on-board audio. I’m going to start off talking about the Game Zero in isolation, as I assume that’s how most people will use it. After all, we want to know if a gaming headset from a reputable, audio-first brand a safe buy. This is a damn nice bit of engineering overall, in a no-frills, takes-few-risks sort of way. I have very few quibbles overall, and the few that exist also apply to many other (lesser) headsets. Being closed-backed, I did get slightly warm wearing them, but that’s a pretty common problem with any headset decked out in leatherette. Despite that, they still seal exceptionally well and with minimal jaw-squeezing-just amazingly comfortable, all around. Billed as “XXL,” each is an enormous oval that fits over my ears with probably a half-inch to spare in every direction. The most notable feature-and the one I appreciate most-is the size of the Game Zero’s earcups. Black earcups, black chassis, Sennheiser logo emblazoned on the ears and the band. That’s really the only difference, though-otherwise, the Game Zero looks like a pretty standard pair of headphones. Sennheiser’s decked it out with metallic red highlights, so it’s a bit flashier than your average pair of studio cans. The Game Zero is also pretty inoffensive as far as “gaming” products are concerned. Maybe also Razer on a few of their higher-end products. HyperX and Astro are the only companies I’ve seen to take similar pains on the gaming side of things.
Ryan black pc game review portable#
The Game Zero comes ensconced in a semi-solid case, making it eminently more portable (and stowable) than most headsets I’ve used. I’ll say this: Gaming-centric companies could learn a lot about presentation from their boutique counterparts. Go there for details on competing products and how we tested them. This review is part of our roundup of best gaming headsets.
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